Frank Ding



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  • Artificial Intelligence and Machine Learning
  • Algorithms
  • Computer Engineering
  • Multi-threaded Programming
  • Distributed Computing and Big Data
  • Statistics and Maths

Recent Posts

Combinatorial Games. Episode 3: Connect-N (Tic-Tac-Toe, Gomoku) OpenAI Gym GUI Env

In last episode, we finished up minimax strategy for Connect-N games, including Tic-Tac-Toe and Gomoku. This episode, we will implement …

Combinatorial Games. Episode 2: Tic-Tac-Toe Problems in Leetcode and Solve the Game using Minimax

This episode extends last one, where Minimax and Alpha Beta Pruning algorithms are introduced. We will solve several tic-tac-toe …

Combinatorial Games. Episode 1: Minimax and Alpha Beta Pruning in Leetcode

This series, we deal with zero-sum turn-based board game algorithm, a sub type of combinatorial games. We start off with small search …

TSP From DP to Deep Learning. Episode 5: Reinforcement Learning

This is fifth episode of series: TSP From DP to Deep Learning. In this episode, we turn to Reinforcement Learning technology, in …